Milkshape exporter????

Is there some Milkshape exporter for Blender? If, yes it supports armatures and uv mapping?

nope, but there are other formats supported, even better, has milkshape does not support weights.

directx *.x format is supported, and that one supports weighs and bones, and is quite standard in most game engines. Still is a bit in the works.

we also have another , the md5 doom3 format , supporting weights and bones…

And using the vertex animation method, instead of bones, there’s the md2 exporter.

I saw this before but dont know how well it works:

http://guinness.cs.stevens-tech.edu/~acorriga/blender/

You could probably add some functionality to this if your missing something.