Quick little post, I just finished up my first Minecraft related video today, and theres some elements of the video which I did in Blender. The camera tracking and 3D elements in the intro sequence were done with 2.62 and it was my first attempt at using the camera tracker in Blender.
Turned out alright, theres some visible slipping in parts, but I think thats for the most part my super-basic setup, and the fact that Im relatively sure I didnt have the camera setup to match the one I used to film the footage.
I also used After Effects for the additional flares and colour correction, which required some basic camera tracking in After Effects as well, final comp in Premier Pro.
Luckily all versions of Blender from 2.61 onwards come with an after effects exporter (you have to enable it in the addons dropdown, then it will appear in the export menu), so for the parts I tracked in Blender I was able to export the camera data straight into After effects, and apply flares etc properly, without having to re-track. I was quite impressed with that, its great to be able to jump from Blender to After Effects and take important data with you.
Anyway, check out the video below, comments welcome.