Just a test anim, using lowpoly game assets and a bad rigged giant character.
Render time: 30 secs per frame on a dual core 3GHz CPU.
Created with Blender, rendered with the internal renderer.
Music by Kevin MacLeod.
The image is pretty cool. The weighting is a bit weird but its not easy to rig a fat body. Nice poses in your animation it would just need some “snapyness”.