Hi Everyone,

I’m working on a new low-poly bobble-head character model that I want to rig and animate later. I didn’t really base this image off any references, otherwise I would provide them too.

Here are a front and side view of the model with a wireframe.

I’m happy with the shape of it, I’m mainly concerned about the topology. Will this be easy to rig? Is it animation Friendly? It looks fine to me but I’m not an expert in this field. Any advice?

If you would like some extra screenshots I’ll get them for you :slight_smile: Thanks in advance for all your help!


Only thing I think might be a problem is that you might need to have three loops at the point of the arm and leg bending, you might see what I mean if you watch the rigging tutorial using rigify addon

Yeah, I see what you mean. I’m going to watch that tutorial properly later to help me rig this :slight_smile: I’ll definately get round to a couple more loops on the elbows and knees :slight_smile:

Thanks :slight_smile: