Hey everyone! A friend and I are working on a game project for the Ouya, which is pretty low in terms of raw graphical computing power. I decided to use a minimalistic style because of this, as there are no textures (except for a simple normal map) and obviously the poly count is really low. It also looks good without anti aliasing, but who knows how that will look once everything is in motion…
Anyways, I finalized the art style and am making concepts for the environments for our game, which is aimed to be 1 - 2 hours long. Enjoy!
Moon Mountains: 14350 Tris
Taken: 26034 Tris
Forest Creek: 14695 Tris
Decimate modifier is my friend.