MiraTools

I couldn’t implement something like this myself, but I’ve tested it and it’s a nice way to get (an approximation of) circular rings around the mesh.
Another (and probably the best) way could be to do what retopoflow does, and let the user draw a line over the mesh, and use this to create a circle aligned to the line/viewport direction.

I understand if you’re done with the tool though, I’m just giving suggestions for improvements :slight_smile:

Thanks for feedback. But I’ve finished the tool.
It’s possible to mix RetopoLoops + SnapPoints. Result will be the same as in RetopoFlow.
Sure, the RetopoFlow is more advanced. But I have not so much time to do this.


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How nice!
“Snap Points” is similar to “Ice Tools” add-on, my favorite Shrinkwrap add-on.

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I did not try the Iceking tools. If it has the same tool it’s great.

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Hi.
I did some improvements to DrawExtrude and PolyLoop tools. Now they all have Undo. Just press Ctrl+Z.
It looks like very useful improvement.


I set the MiraTools project to version 3. It was nice to pass this journey. Thank you all. Now I’ll be making only bugfixes.

@mkbreuer I have finished and I’ve been waiting for your gifs. )

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Thank you for your work, I can’t do without MiraTools, praise you for being generous.:微笑:

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I want just thank You for your work! Amazing stuff!

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Thank you. I’m just a humble member of this community. And I love my daughter.

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Thank you so much for these tools. They’re proving useful even for a noob.

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I try mifthtools Miratools Snap Point ,Crash , i test Blender2.8 beta and Blender2.8 RC1

Could you please send a blend file to reproduce crash? I’ll fix it.

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Crash_SnapPoint.blend (655.4 KB) Yes…I create it …Thank you…

Fixed. Thank you for the report!

What i can say, the job done too fast… :grinning: this addons veryusefull for game flow…

thank you …

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11 minutes!!! awesome!

Thanks on updating this great addon guys! Much appreciated.
This was an essential tool in my 2.7x toolbox.

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Oh my god, this addon looks like come from the future!

Mira Tools keeps getting better, nice work!

Those interested in Blender retopology might also want to check out @Jeacom’s neat new retopo tool:

Personally, I’m still a ZRemesher fan, but I really hope a similar auto-retopo solution will soon arrive for Blender.

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Amazing tool!!! Is it maybe possible to make the unbevel tweakable?

Like if assign unbevel action to a hotkey and if holding the bevel amount can be tweaked?
I did a small preview by using unbevel+relast addon. However it’s not perfect because of a time delay between calling first operator and relast action. Would be amazing to have it smooth like with standard bevel operation.

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