I expect there is a simple answer to this but I can’t seem to figure it out.
When using the mirror and subsurf modifiers the mesh seems to break as I have circled in the image
How can I stop this from happening ???
I have merge and clipping options enabled in the mirror modifier but as soon as I use the subsurf modifier it ’ breaks ’ the mesh if I use Catmalk-Clarke. If I use simple subsurf it is fine