Mirror and Water Reflection (Reflective, Wrap and GLSL water now)

Sorry to dig up an old thread like this but I have the same problem. However, my sky dome is very large and it only shows up in the reflection if i shrink it to an unusably small size. Any suggestions? If not, is there any way to change the blue to another color?

Btw, I used this tutorial to accomplish the mirror: http://www.tutorialsforblender3d.com/Game_Engine/VideoTexture/VideoTexture_Mirror_1.html

But the retina-searing blue is a problem in both methods/scripts.

Eu nao estou entendendo o por que disso estar acontecendo, vc tem alguma ideia balbio?
Valew

The links are dead - any chance of uploading the file again please?

this is great, congratulations :slight_smile:

ae irmão parabéns, ficou show :slight_smile: