ghostwheel
(ghostwheel)
November 20, 2009, 5:57am
41
Sorry to dig up an old thread like this but I have the same problem. However, my sky dome is very large and it only shows up in the reflection if i shrink it to an unusably small size. Any suggestions? If not, is there any way to change the blue to another color?
Btw, I used this tutorial to accomplish the mirror: http://www.tutorialsforblender3d.com/Game_Engine/VideoTexture/VideoTexture_Mirror_1.html
But the retina-searing blue is a problem in both methods/scripts.
leonnn
(leonnn)
November 26, 2009, 9:50am
42
Eu nao estou entendendo o por que disso estar acontecendo, vc tem alguma ideia balbio?
Valew
martinsh:
Hellooo: i use SVN 17722… though i downloaded it a long time ago.
new demo and a picture. I would really appreciate If anyone is able to combine this to work with “Blender GLSL materials” and add a diffuse, specular or transparency to water.
here i used Mike Pans sky texture and modified D-mans wraped texture script…
and a blend file:
SaveFile
or
FileFront
The links are dead - any chance of uploading the file again please?
JoaoYates
(JoaoYates)
April 29, 2010, 2:51am
44
this is great, congratulations
ae irmão parabéns, ficou show