First, english is not my first or second language…
sorry for dumb english
and I’m totally noob in blender
I imported some body mesh from some mode of Es4:Oblivion,
Edited some vert of each Two mesh with mirror, apply em when done,
and I joined em in one mesh(what was called upperbody and lowerbody)
then I have to edit the mesh further, so I turn mirror modifier again(in edit mode)…
Problem is, mesh looking something like DOUBLED
when I grab some vert and move it, the mesh of oppsite side itself follow that but the vert point and mesh grid of the opposite side stays the same
Of course, it doesnt matter if I edit with only one side but it’s something uncomfortable
I tried remdouble but this seems don’t have relation with remdoub
what did I do wrong??
is it right mirror modifier??
this seems to be a too noob question and I had to search more through googling
or somewhat, I know that but couldn’t find one that matches with this
anyway, thanks in advance