Hello Blender Users,
So here is the situation. I started the model with the mirror modifier, rigged it with the armature modifier, created shape keys, and then ran into a wall when I couldn't apply the mirror modifier. :( Apparently, you can't apply the mirror modifier when it has shape keys. I was hoping that I could duplicate the shape key and create left and right vertex groups and assign the shape keys to them. The shape keys affect the mesh the way I want it to, so I would like to keep them if at all possible. Any help would be greatly appreciated.