This is kind of bothering me… I watch videos of people sculpting in blender with the mirror modifier, and i even remember doing it back when i was first learning blender… but now that i’m trying it again, blender says the mirror modifier isn’t supported in sculpt mode. This is kind of distracting only seeing half of my head x:
I looked around on the web a bit and i just see people saying to use the symmetry settings under the toolbar in sculpt mode… But, as far as i’ve tried, that doesn’t do anything…
Do other people have this problem? or am i just doing something wrong? x: