Daz_Harris
(Daz Harris)
August 18, 2024, 12:24pm
1
Hi folks,
This is probably really simple, but…
Imagine i have a single mesh which consists of a sphere and a cube.
I only want to mirror the cube.
Is that possible with vertex groups?
I tried, using the mirror modifier, but regardless of the settings or vertex group names (.L, .R etc), the sphere also always gets mirrored.
Anyone have a suggestions? The Blender docs don’t explain it well.
Or perhaps this is better done with geometry nodes?
Thanks!
picto
August 18, 2024, 2:07pm
2
The mirror modifier doesn’t work with vertex groups.
You would need to separate the cube and the sphere into 2 different objects
1 Like
OK!
So why does the mirror modifier have a “vertex group” checkbox?
https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/mirror.html
Depending on what you’re trying to do, either split into 2 objects or use geometry nodes
1 Like
pmeg
August 18, 2024, 3:02pm
5
Or machine tools mirror, works on selection
Okidoki
(Okidoki)
August 18, 2024, 3:20pm
6
If you have a look at the docu and for example have a left side of an object and also some vertex groups named something.L
(and more) then when adding an empty vertex groups named something.R
the a mirror modifier with vertex groups enabled will mirror the vertex groups… but only after you applied it.
1 Like