Wasnt sure how to phrase this, and I’ve been searching the forum quite a bit already with no luck.
Basically I want to take a mirror surface, shine a light at it, and then have the reflection of that light strike a solid surface and light it up.
Is this even possible?
I would think, the spotlight should reflect off the mirror surface and illuminate the back side of the cube.
Ultimately what I wanted to do was to have a mirrored ball reflect the spotlights and put tiny spots all over the environment, just like a dance floor mirrored ball does. This test was to just see if it was worth the time to try and build the mirrored ball mesh.