Mirror using textures?

I’d like to make a mirror in my game. I had an idea that I’d put a camera to the mirror’s position and it’d point out of the mirror canvas. then from the camera I’d dynamically load the texture to the mirror’s face.

Is this possible?

Then how about animating a texture(needed for face animation)? Not just scroll the UV, but switch between images.

This is called viewport to texture or render-to-texture RTT, search for mirror, you’ll find plenty of reflection scripts around here.

EDIT: Oops I meant to post that in a different thread. xD Sorry
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