Missile Launch

hey,

first post here :slight_smile:

This is a little something I started doing two days ago,
http://img320.imageshack.us/img320/6107/bombing30ia.th.jpg

well, I am kinda a noob (not entirly though), so take that under consideration.

critics are more than welcomed :slight_smile:

How much of a noob are you? This isn’t bad for someone who is just starting out in Blender. I would hit the Set Smooth button on the aircraft/missle closest to the camera. It looks too polygony(polygony?). Also everything looks too plain(i.e. no real textures). Add some good textures and you could have yourself a great-looking pic.

thanks for the reply,
Well I am not a huge noob, just a little. I read many tutorials, and blendered a few things. but still I don’t feel like I mastered things out (for instance, I have just learned how to make the smoke and the fire)… perhaps in a few more months I will have a better understanding of these stuff…

the plain has a subsurf of 3, which is alot, but I know if I will use 4, it will look smoother.

thanks for the advices :slight_smile:

you dont have to have a high sub surf. you can just hit the “Set Smooth” button in the edit buttons.

well that made the renderings much faster. thanks!

here is a small update:
http://img351.imageshack.us/img351/4333/bombing49ec.th.jpg

the mist seems a little bit off focus, and I am not posotive about the flames of the missile, and its smoke (which looks strange), I want them to be a little bit more realistic… well, I think I’ll have to find some really good tutorial for that…

the aircraft however, looks much better, thank you for that:)

i’ve seen some missile launches and mabie if you were to make the smoke a littile more white and mabie use a b-spline at least i think that is what it is called to make the smoke thiner. and mabie make the smoke fade out.

BTW I think the fire and smoke is way better than i could ever do

hey,
thanks for the tips.
about the b-spline, I found out I am already using it 8)

about the tip about the fading of the smoke (I did it to the fire as well), I found this tutorial, that helped me alot:
http://blender.active-domains.com/x/x7193.html

about making the smoke lighter, I tried that, and it got all wired, for some strange reason, I will check that out again probably.

I worked massivly on the fire so I will like it more (basicly made some animations with the alpha and the halo size of the materials). the smoke however got much wider for some strange reason…

http://img361.imageshack.us/img361/8003/launching4pp.th.jpg

if you want for some strange reason the blend file, here it is:
http://www23.brinkster.com/81285/bombing.html
click “Download”. sorry for that, but I could not find anywhere else to upload it…

any more tips are welcomed :slight_smile: