Missing texture in runtime


I need some help regarding texturing in game engine. I applied UV mapping and the scene seems to be fine when I start the game engine, however, when I create a runtime the texturing is just dissappers.

Could you help me please?

Thanks in advance!

:wink: Renenber to pack all your textures, data and stuff. File->Pack Data

Jason Lin

What can I say? THANKS :)) Stupid mistake, but I spent hours and I couldn’t realize what is wrong!
Have a nice day - I have one thx to you :slight_smile: