I am trying to use the network rendering integrated in blender.
Im setting up the farm on some Mac dual xeon workstation. Things more or less work, in the way that every node renders its chunks, there are no errors and in the end I get my images.
Problem is on some chunk textures are missing. Just on some chunk randomly. I tried making files path absolute and relative, I tried pack images into the blend, but the result is always the same. Some random junk has empty textures.
This is really weird, also because checkin the log of the missing textures frames everything seems fine. There are no error messages and the textures that are missing seem to be loaded correctly.
I am using 2.65.
Do you have any idea what could be the problem?