Mistakes People Make When Submitting Their Art Online

Hey, everyone! I’m sure that most of you here have seen at least one of these examples while browsing the forum and (sometimes) admiring people’s artwork. I hope to raise awareness of a few of the strange things that some people do when submitting their artwork online. Here’s my top ten!

1.) Post the image in a Focused Critique section and say, “I’m aware of _______.” If you’re aware of a flaw in your image, you should fix it before posting it online for critique. Save yourself the trouble of adding note after note explaining that this aspect of the image needs work, but you haven’t had the time to do it yet. This is something that I, myself, have been guilty of before, but recently I’m beginning to see why it annoys people.

2.) Tell everyone your age. Nothing gets on my nerves more than someone who posts an image online for critique and says, “I’m only 13 years old”. Obviously, the only reason that anyone would tell someone, “I’m young and creating 3D renders already,” is to signify that they either want you to take it easy on the critique, or compliment them. This is how some of the younger graphic artists never improve. They don’t want people to critique their work; instead, they want to be complimented on what they’ve done at such a young age. I’m 15, but I don’t say that at the beginning of my posts!

3.) Post an image that’s too dark. This is one of the largest problems people produce in renders. Everyone’s monitor is different, so it’ll never look the same to other people as it does to you. Make sure that your monitor isn’t dimly lit and you’ll be amazed at the difference it can make. Some might be surprised at how easily your eyes can adjust to a render that’s too dark; look at some online artwork in the forum gallery and use them as a light comparison if necessary.

4.) Post a render and say that it “only took an hour or so”. This is less common, but some people post images and say that it didn’t take them very long at all, thinking that makes them look like experts. The reality of it is, most people can’t create an incredible looking image in an extremely short period of time, but it doesn’t have much to do with their skill. Granted, you do work a lot faster the more experienced you are, but you can only create an incredibly detailed image so fast. Great artwork takes, well, work. And for some, the longer you have to work on it, the more ways you can improve it. So it’s really not all that impressive when you can create super speedy renders; sometimes you’ll look more lazy than professional.

5.) Post a link instead of an image. Now I’m not saying that posting links is wrong, I’m just suggesting you use them as a secondary option (such as a link to a larger or High-Res image after you’ve attached a compressed version to the post). If someone is scrolling through the critique section of a forum and happens to click on your thread, they’re much more likely to comment on it if the image is immediately right there in front of them. I know this sounds pathetic, but it’s true! Clicking on that link is just one extra step to take in order to help someone out with their work. It’s even worse when the image is being hosted by a site with a zillion ads all around it, slowing down the browser and distracting the viewer’s attention.

6.) Post an image that’s obviously well done and say, “Now, I’m not very experienced with ____.” Don’t sell yourself short! Be more confident in yourself! Even if your image isn’t that great, people will know that it isn’t fantastic without you having to tell it to them. They’ll likely know that you know it sucks, too, especially if you’re posting it for critique (which is often the surest sign that an artist wants to improve their work).

7.) Post too many Work In Progress updates. Some people believe that WIP means they need to document every little change they make. Believe me, people don’t care that you’ve changed the grass color from forest green to spring green. It means nothing to the average viewer! Only post an update when you’ve changed the image enough that it’s noticeable to everyone that you’ve done something to it.

8.) Misspell text in either image comments or notes. This doesn’t have much to do with the images themselves, and I’m not just saying this because I feel like picking on people’s grammar; it actually does have a point. The 3D world is widely international, so people from all over the world use the programs that we use here in America. Some people don’t speak English well enough to translate it themselves, so they might use a simple tool such as Google translate. The words don’t translate if they’re not spelled properly, because most of the time if they’re not spelled properly, they’re not words! Even if they don’t use a tool like that, you’re only making it harder for them to understand you when you go and change some of the things they’ve learned about the language by breaking all of the rules. Sometimes, even people who fluently speak English can’t understand their writing! I’m sure that everyone knows there’s a big difference between ‘Compositing’ and ‘Composting’. I’m aware that it’s stereotypical for computer geeks to misspell everything, but please, you can do better than that :wink:

9.) Start a WIP thread and never finish it. I’m extremely notorious for doing this, so I’m hoping that by writing about what a terrible idea it is, I might be a little more motivated to stop :stuck_out_tongue: There have been several times where people have started a Work In Progress thread about this amazing new image or short film that they’ll be creating, and then just let it slowly drift out of sight when they don’t feel like working on it anymore. It’s somewhat disappointing to other people when they see a thread that they really like, and then the author stops updating it completely. It’s not just bad for the viewers, either; it’s bad for you as an artist to constantly be starting projects and not finishing them. Try to stick with it as long as you can. And finally…

10.) Post something as a Finished Project without having anyone critique it at all. This is simply a bad idea. When you’re posting something as a finished project and haven’t had anyone critique it, you’re uploading an image that is perfect by your standards. Artists can learn thousands of new ways to look at their own work through other people’s eyes. And you may say, “That’s their problem if they don’t like it. It’s only an opinion.” I’m not sure how to put this, but, well, most of the time, it’s not! I can’t remember a single instance where someone critiqued my image and I was like, “That’s not true at all! They’re just out to get me!” When you’re posting your work for critique, it shows that you’re willing to improve it, and that you’re eager to learn how. So don’t be one of those people who considers their image “finished” when the only people who have taken a good look at it are themselves. Some of you may think, “Maybe the artwork is only for my viewing pleasure, and I don’t care if other people have problems with it.” If that’s the case, then DON’T POST IT ONLINE!

I hope people can learn a thing or two from this article, and possibly be a little more aware of some of the quirks that they have when posting their art for others to see. I know I certainly haven’t been the best role model for this list, but hey, now that I’ve managed to write it all out where I can see it, maybe I’ll get a little better at it myself :wink:

How do I get this off my foot?

10.) Post something as a Finished Project without having anyone critique it at all. This is simply a bad idea. When you’re posting something as a finished project and haven’t had anyone critique it, you’re uploading an image that is perfect by your standards. Artists can learn thousands of new ways to look at their own work through other people’s eyes. And you may say, “That’s their problem if they don’t like it. It’s only an opinion.” I’m not sure how to put this, but, well, most of the time, it’s not! I can’t remember a single instance where someone critiqued my image and I was like, “That’s not true at all! They’re just out to get me!” When you’re posting your work for critique, it shows that you’re willing to improve it, and that you’re eager to learn how. So don’t be one of those people who considers their image “finished” when the only people who have taken a good look at it are themselves. Some of you may think, “Maybe the artwork is only for my viewing pleasure, and I don’t care if other people have problems with it.” If that’s the case, then DON’T POST IT ONLINE!

My only question is, what if no one would critique it? Also, how do you avoid the awkwardness of randomly PMing a person to ask them to critique it?
It also goes to ask, what if they refuse to critique it at all?

You forgot the fact that presenting your image in an egotistical way that proclaims how awesome your skills are and the like is just as bad, if not worse. Overselling yourself and boasting about how this puts the Mango artists to shame could actually lead to the moderation cracking down on your thread, and what I mean by that is that the chance of your thread being locked would actually be a bit higher than if you took a highly modest route for presenting the image.

Narrator, then at least you tried. Whenever I’ve seen this happen, either the image is really good, or really bad (the latter more often than not). It just seems strange to me to place something directly in the finished projects section without asking for critique for it first, even if no one will critique it.

Ace Dragon, yes, that is worse. I guess the reason I didn’t add it was because I’ve seen people selling themselves short more often, but maybe I haven’t been looking in the right places…

it just sounded a lot like you were saying something along the lines of “do not to post any work without having it post-certified” or “do not post without having someone else say it was done.”

Im sorry if this wasn’t what you were intending to say, but that’s what it sounded like you said.

Yeah, sorry if it came off that way. I’m definitely not trying to tell everyone to only rely on other people’s opinions; you as an artist should also have a good sense of whether or not your image is good :yes:

That’s okay. Just trying to see if that makes sense.

Well maybe the artist just wants critique on all the rest and says he’ll fix the point which he is aware of but wants feedback on the rest. I don’t think there’s anything wrong with that unless the person stating that isn’t going to fix whatever is wrong.

I usually let my pals critique stuff for me before I put anything on here so I never use the WIP or focused critique sections. Might do at some point perhaps. I think they’re pretty badly made to be honest. Previews there would help a lot to get people interested in critiquing. Now those sections just look so boring I hardly ever bother going through them. But yeah I do want critique on my work but I don’t like how it’s set up on these forums.

Also getting critique in the finished projects section is awesome in my opinion and I like getting feedback there as well. I don’t get people that are annoyed for being critiqued in finished projects. You don’t have to agree on the critiques but at least you get feedback which is a plus.

This is fairly good for etiquette, but maybe a little over simplifying of things. TWS, how many freaking accounts do you have?

Looking at the post count it’s always the same and he gets his name changed and on top of it he changes the avatar pic. Horrible.

Only one.

Arexma, I’m PMing you my rebuke.

Yeh… and I decided to answer you here - because I am somewhat puzzled.

You changed your name from TWSAdmin to Narrator to J.F.Robot and changed your Avatar image along with it. You’re member of this community by now for what? One and a half year? And it is horrible to keep track. Took me long enough to find out you’re narrator… thought you where gone. So that’s that and all I am saying. Yes, my opinion, which I am entitled to. Problem?

The rest of your rant… hmm.
Insults? Where?
Don’t like you? Don’t even know you, and trust me if I wouldn’t like you, you’d know… I am a straightforward guy.
My petty opinion? What makes yours so valuable?
Civil complaint? WTF? About what?

So you are looking for a community where either everyone has your opinion and praises you or else has to shut up? Sweet.
You’re a hilarious boy.

I hope that venting all over my inbox at least makes you feel a bit better…
Seems you’re not satisfied with a lot of things, as you exploded all over the place blowing all out of proportion and throwing in arguments you made up.

Sir. I am just going to turn the other cheek. I will let the proper authority deal with you.
Thank you and have a nice day…

While I would agree that a constant renaming of one’s account could lead to confusion, I don’t see it as a reason to try to make it a major issue in a thread that’s not even close to that type of subject.

The tense I see in the quote here almost sounds as if a long term-grudge against him as a person is settling in. I would personally try to help him do better in finding a good username that he will be satisfied with for the long term as well as helping him make long-term decisions in general, decisions that will be more impervious to short-term thoughts and ideas providing the situation sees such a thing as detrimental otherwise.

I’m satisfied with my current username (and technically, thenarrator was an identity cover).

@SSimpossible Great list. I think #7 would be what I’m guilty of the most when doing works in progress. And maybe #9 if I hadn’t recently kicked myself into gear to finish up the project.

No matter what flack people give you, this post is great, and I totally agree with ALL of your points! (BTW, we are the same age :P)

The only comment I would agree with, if any, is: “too dark.” You need to be working: with a calibrated monitor, in Blender 2.5 (“Color Management: On”), and you should (learn about and) avail yourself of the tools such as Histogram and ColorScope. I also suggest that you should read about Ansel Adams’ “Zone System.”

I know that many folks have spent so damm much time just “waiting for renders to finish” that they hope you like it even though it’s dark.

It is difficult to make an entire render come-together in terms of lighting, especially when renders are taking a long time. But, one of the key things which makes a render take a long time is … lighting and especially shadows. But, if you surf through some of the “Shot Breakdown” show-reels that positively pollute the Internet these days, one of the key things you’ll see is that a lot of those breakdowns have to do with lighting.

The idea is this: imagine your CG set as a darkened theater. First, you turn on the house lights (ambient), and you film. Now, you turn those off, then you turn on one bank of lights at a time, and, each time, you film. You might even turn on some of those super-duper “shadow-only” spotlights that only cast shadows, and you film that. Now you are in the same situation as someone in a recording studio who’s making a pop record: a bunch of isolated “tracks,” which are now “mixed down.”

Another good trick is to be sure that you’re generating your output to a MultiLayer (or just OpenEXR) file format, which is a numeric format that opens up the possibility of “brighter than white” and “darker than black.” You can now take your original render and “color balance” it, much as you know you can do in Photoshop. Even if detail appears “blown-out white,” the actual detail is there even though it’s been clipped to white. Ditto black. Therefore, with the tools available in Blender’s compositor, you can rescue many images.