Misty Mountains

Created in Blender, Post-processed in Photoshop, Mountains created in Gaea.
Had a lot of fun making this scene, zoom in to see all of the details!

Clay Render:

Viewport Screenshot:

Would love to know what you all think :slight_smile:
And see if you can spot the woodpecker!

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Aww man I’m really enjoying this! Love the composition and the detail you put into it too. Top notch stuff, reminds me of Red Dead Redemption 2!

Perhaps the only thing I would try differently is to go for slightly more dramatic lighting and removing/reworking the cloud and the mountain. I see the mountain as a sort of the crown jewel of this work, and quite literally the center piece, so it should be the strongest, most detailed and epic part of your scene, while here it is not very defined and hidden by a huge cloud… Think these changes would really elevate the quality of the artwork.

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amazing work!

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Thank you, glad you like it!

You’re right. I’ll try to implement these in my next artwork. Thanks for the critique!

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I featured you on BlenderNation, have a great weekend!

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Thanks Bart :slight_smile:

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You’re on the #featured row! :+1:

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It looks awsome :astonished:

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Thanks man!

Looks amazing! Looks like a great place to backpack! LOL
Found the woodpecker! :smile:

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Great work :slight_smile:

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If a woodpecker had a backpack, would it be a backpacked woodpecker or a woodpeckin’ backpacker?

Asking for a friend. Great artwork.

Also, I thought the clay render was the winter version for far too long :smiley:

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Woodpeckin’ backpacker for sure.

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And if he’s carrying trees in his backpack, would he be called a Woodpacker?

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Woodpeckin’ woodpacker. :rofl:

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Wow, that is really nice.

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Thank you!

Hi everyone,

Here is the “Behind the Scenes” article for this remarkable artwork!

Do check out this article, written by the artist himself. It describes the step-by-step process of creating the artwork and provides insight into environment designing in Blender.

Regards,
Alina Khan
Editor at Blender Nation | LinkedIn

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