I am playing around with the Pantin character rig.
I have animated the hips to move up and down along the Z-Axis. Then I converted that to a NLA strip by clicking the snowflake. I extended the strip by increasing the repeat. Great, it all works and the character stands there moving up and down.
So I want the character to move forward along the Y-Axis. So I set a single channel keyframe for Y axis to 0.0 at frame #1 and them move ahead to frame #20 and set another keyframe with the Y-Axis set to -1. I set the channel interpolation to liner extrapolate to create an infinite slope along the Y-Axis.
Now the GUI quite clearly shows the infinite slope for my values in the f-curve editor, but the numeric value in the 3D viewport never change. Can anyone explain what is going on with this BLEND file?
I expected the RIG to move forward and bounce up and down as it did so. It seems like NLA strips cancel fcurves? But even if I convert the f-curve to a NLA strip the values still do not work.
25_RIG_Pantin_1a.blend (281 KB)