I kinda got an issue here with my node set up. I have a three render layers set up.
- a shadow pass
- an edge pas
- and a texture pass to put people cut outs in front of my objects.
I learned the set up from the sketch style render tutorial.
btw this is a huge spiral freezer with a conveyor belt that spirals round a drum.
The issue that I have is that, I want to render only one object in color (the conveyor belt), but if I do it as an alpha over it then just covers everything thats behind it. It needs to blend in with the other objects.
Does anyone have experience with this set up or did something similair.
thnks in advance