Mixing textures for wooden material

Continuing the discussion from Greetings!:


Salutation blenders !
I am a new user of the software (and modeling in general) I’m discovering and messing around to create a wooden shader for a spear i’m making.
My problem is i can’t find a proper way to mix the straight lines with the cirle ones.
Any ideas how i could merge it, or maybe overlap the circle above the straight lines ?
Thanks in advance !

I could help you to achieve this result but I am not sure if that is what you want.

Hello !
Thanks for your reply.
This looks pretty close from what i’m looking for ! Is it very different from the nodes i used ?

Here, you can study and modify as you wish.
wood.blend (148.4 KB)

That’s excellent ! This teaches me some nodes i had not look at yet. Thank you very much !

You are welcome.

I believe the setup could be better made and some nodes could be removed, but that was the first time I tried to do something like that because you needed it, so I think for the first attempt it’s ok.