Well, I haven’t posted anything at all here in ages, so I figured I actually would for a change.
This, for anyone who doesn’t immediately recognize it, is Thor’s hammer as depicted in the Marvel movies. Really just a bit of fan art I guess, and not real deep subject wise, but I though it turned out looking pretty cool.
Interestingly, it started mostly as a test in sculpting the vine patterns on the hammer head and pommel…
That’s incredible! How do you achieve the level of detail in the cracked ground? Is it modeled, or is it mostly in the shader? I’d love to learn how to create this effect for an upcoming video (coincidentally a Thor vs Hulk video!).