MK-Fanflick (early rigging)

I have developed a basic rigging system for my fighters including facial controls

-the extra bones in the hands and feet are IK Conrtols
-there is one on the upper back
-the bones have limited motion like real joints
-eye area controls only

Here is a screenshot

andHere(.mov) is the rig in action

comments are welcome

It looks really good. The first thing I think you should work on is making the upper body move in response(or as a precursor) to the actions performed by the lower body. It’s completely stiff right now when there should be twisting and leaning for power and balancing.