Soooo has anyone actually managed to get the mocap working in blender. imperting bhv and assigning them to the rig etc? All I’ve managed to get is a christy brown rig, all over the shop.
Someone has asked me to do a couple of small animations and would love to do it in blender with mocap. Anyone got a good work flow. even better anyone got a link to bhv files that actually work in the latest version of blender.