Model (DAE) wrong texture placement

Hello everybody, I’m kinda new to modeling and posing so I wanted to train my posing with existing models and actually render pictures of them. However, I’m having a problem with the textures. After searching a lot already I couldn’t find anything that could help me so I ask for your help here. I got the models here and here

In the archives there are 2 types of files and I prefer to open the .dae as the skeleton is less confusing to use. The models imports properly for most of the parts except for few texture placement such as there:

I know how to display the UV Maps window but it doesn’t really help as I don’t know if it is possible to show the textures directly into it. Switching to “Render” display options does change nothing.

I would greatly appreciate if someone could help me with this, I tried to do many things but I really don’t know what to do. All the textures are in the archives and aren’t broke and already applied to the model once imported into Blender.

Thanks in advance, I hope I’m in the good category. If you need more info you could ask me or see by yourself with the model itself.

Make sure the correct faces are using the correct materials
In this example the faces of the hair are using two materials

Select the faces, select the material and press the Assign button

Hello, thanks for the quick reply. It helped me to fix the hair and the hair pin. However, the skirt still has the same problem even when the right texture is re-assigned on it.

If anyone know how to fix it, I’d greatly appreciate your help.

Thanks in advance.

Edit: I found a way to fix it by myself.