Model looks weird after adding the solidify modifier

So i have this low poly house model that i am going to add a solidify modifier on it


(you can click the image to see the whole album btw)

But when i do, this happened

  • As you can see from the 1st image that is taken from inside the house, the top windows
    looks a bit weird.
  • In the 2nd image, the walls that were highlighted green actually thickened properly.
    However the walls that were highlighted red doesn’t.
  • And as you can see from the 3rd image, that pole thing looks really messed up.

Try activating high quality normals and even thickness on the solidify

Doesn’t work

Have you applied scale to the house?

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Thank you very much. That fixes my problem

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