I made two models but one has a seam down the middle of the face that makes it look like it has a bad texture on it. The shading doesn’t interact well with the seam either. I don’t know what I did or how to fix it? The only difference I can find between my two models is that the one without a seam was made using “sphere” as the base and the one with a seam was made using “plane” as the base.
If using ‘plane’ as the base for my model is why it has an ugly seam down the middle, how do I make an existing model be made up of another shape? Is it possible to convert an already complete model to a sphere base(as if it had been built from a sphere from the beginning?) so that it no longer has this giant seam? How do I do this if so? And if that isn’t what causes straight-down-the-middle seams, what is and how would I fix that?