Model with procedural maps?

Hello

is there a way to model with procedural maps?

the image below was made with volume material.
I wanted to do this with a common mesh.

it’s possible ?

image

thank you so much

You could use geometry nodes, or meta balls. meta balls will be easier, probably. There’s quite a few tutorials out there for both

I want to achieve this result using only procedural maps.

it can be through addon.

As explained in the original thread, you can’t implicitly convert volume to mesh. It’s not possible, with or without add-ons

Pretty sure there is a volume-to-mesh modifier in vanilla Blender.