Modeling a 4 sided dice

All right modeling gurus. Model a 4 sided dice. Making the four side pyramid shape is easy. Just collape an edge of a square and then extrude up and then collapse to a point. Getting the numbers on the face is the real trick and no textures and bump maps… that is to easy lol This is really driving me nuts.

Face snap number objects to the sides.

Yup been playing with that with align rotation on. Thanks now to figure out how to best cut the number into the dice.

Well the align snap thing worked. From there I extruded and did a boolean. Not Exactly all quads but I’m not sure how to do it cleaner

Why not use dimples like on gambling dice? It would be a lot simpler.

Of course, if you’re going for the challenge, have at it and good luck.