Hi guys, ive given this a lot of thought and i cant seem to find a real solution to the problem. see, i want to model my own city. Time isnt a problem. i actually enjoy going slow, because i want it to be done right. but the problem is that modeling streets that are not straight lines can prove a task.
is there any particular method to making a city based on the real city? i want it to be as close to the real thing as possible. this will be a huge project that i will be working on. once i have a nice layout to the city i might make it an open project for people to help. i dont want to get peoples hopes up and not go though with it.
making the streets is concerning me. like merging the streets, smooth corners and streets splitting. modeling out buildings isnt a problem. that just takes time, but the layout is the biggest problem here. sorry for asking the same thing over and over its troubling me. ive always been able to get around this but im stumped on this one.