Hi all,

I am having trouble modeling a 3D version of a Crescent Moon. I tried using a boolean modifier, but it creates an object with wacky geometry and surface distortions.

I also tried using two 2D circles and deleting where they intersect (like a manual boolean) but this object will obviously not be rounded or smooth even when subsurfed.

Does anyone know of a more effective way to create a smooth, 3D crescent moon?