I’m new to the Blender nation. I have 10+ years experience with AutoCAD and am really interested in learning more about the 3D game… and man did I give myself a doozie of a first project.
I began a media company and would like to build a 3d model of my logo to use in video pieces. I have included an image of the logo below
The logo is a bit of an optical illusion and I think there are a couple of tasks that are challenging for me to complete without some input from an experienced modeler.
Question 1. How would you go about modeling a band that is both curved and twisted in this fashion? My attempts with extrude were not fruitful to date.
Question 2: The real shape of this object may be a bit stranger in the real world than it appears in 2D. Is it realistic to expect the outer edge of the mobius to be circular when you look at the model head on?
Thanks for your time,