I consider myself a virtual modeler. I’m trying to recreate models – mostly designed for paper modeling – based on prints for paper modelers. I created a couple of old churches and chapels. Now I’m trying something more difficult – ships. My current project is Japanese Hikawa Maru, and I use original plans. I recreated hull profiles - bulkheads – with edges with vertices. Now is time to create ship’s hull. Based on bulkhead vertices I like to create mesh – one or multi. My question is – is this good idea? Maybe I must try different approach? What would be your suggestion. I checked a couple of YouTube hull tutorials but none of them speaks to me. Thank You in Advance
Just use the method that is most convenient for you.
Thank You. It works for me the best
Thanks for links. Will check later