Modeling a vine of grapes in Blender

Hey everyone,

I would like to model a vine with grapes in Blender. I think I would do it with a hair-particle system on a big branch. The particles would be the grapes with little stemps. THE PROBLEM: The particles/grapes intersect with each other. How can I solve this? Is there a other/better way (besides modeling manually) to produce a vine?

So long,
Jan-Eric96 :slight_smile:

I think you can set particles for collision, but it will be a strain on your processor