Modeling an F-302...Need basic help

Hmm, I’ll start by mentionning I stopped using Blender for a while and came back to it recently so I forgot some basic stuff so I’ll need a little help.

I’m modeling an F-302
This : http://www.stargate3d.fsnet.co.uk/schematics/F302-Back.jpg

And so I made outline the ship like this :
http://img.photobucket.com/albums/v58/DarkHunter/F-302_Outline.jpg

Now what I’m thinking of doing is make a face out of it and then extrude it to the length of the ship and model it to fit the rest of it.

Other F-302 pictures :


Problem is… I cant make a face out of it :frowning: I thought it was Ctrl+F or Shift+F, but that didnt work. Unless I’m missing something.

It is Sift-F to fill it in . But why do you want to do that ? You’ll wind up with ugly geometry you’ll have to deal with later … do you not have side view of the airplane ? It would be better to start with a simple plane or a a cube modified to the overall shape of the plane then to have the airplane’s cross section like that . Or better - since you have the outline just select some edges and start extruding in the side view . This will give you a good idea of where to place the various parts by extruding forwards or backwards depending on the part and then you can scale the nose edge to get it to a point etc .

Ah ok, I’ll try that then :slight_smile: Thanks for the advice! and no I dont have a side view of the plane. only diagonal ones.

If you don’t have any side views of your plane you might want to open up the UV window and load one of your diagonal images into it for a on screen referance (I do this myself - as the background image disappears when you rotate your model - even if you have front/side views) .
And when you start extruding you might want to make sure you lock the axis you are extruding i.e. E key then Y key etc. (most likely y axis in your case) . And delete one half of your outline and use the mirror modifier with clipping on (why do all the work when you need to do only half ?)

I did a global outline to keep an image in mymind of the final project, but I will only model half of it and the duplicate it.

This is really nothing, but y’know the box advice was useful. Just gotta fix the wing before adding detail to it :

http://smg.photobucket.com/albums/v58/DarkHunter/th_First_SS.jpg

Hey, I did that earlier. :smiley: I found that it was easy for me to start with the top view, and then I extruded down to form the body. Just follow the outlines of the blueprints for where to put the verticies, etc. This is how it turned out, if you’re interested.

A tip on the engines: only model the main body part, then model the engines seperately. Here’s what I mean: http://img.photobucket.com/albums/v635/rm5248/302example.jpg

Ohh, cool thanks a lot dude :smiley: