Modeling clothing/knots?

Hey, just wondering, how would some of you suggest modeling a fairly low-poly knot in cloth? For instance, for clothing on a character? I want to create some models for an RPG and I’m just looking for some methods. Also wondering if you guys would have a tutorial/video tutorial on such a subject?

I may have asked this before but I can’t remember. Too many things going on in my life right now.

Anyway, I’d appreciate it.

hmmh, could you bring some better examples in the sense of either a concept image or at least a screendump/screenshot of themodel you would like to add such detail on? :slight_smile:

Basically for a model I’m working on, it needs to be a silk tied into a knot around a characters back, basically wrapping the chest area.