Hey, just wondering, how would some of you suggest modeling a fairly low-poly knot in cloth? For instance, for clothing on a character? I want to create some models for an RPG and I’m just looking for some methods. Also wondering if you guys would have a tutorial/video tutorial on such a subject?
I may have asked this before but I can’t remember. Too many things going on in my life right now.
Anyway, I’d appreciate it.