Hello all, was wondering if anyone could help me out.
I’m modeling an asset, specifically a boat/row-boat and it has that clinker-planked wood. I’d like to have the boards modeled so I can do some detail sculpting later on and bake details, but I’ve having issues coming about ways to get all to fit right.
I’ve tried creating a shape and trying to “shrink-wrap” planks, but that has failed, as the modifier simply distorts the planks. And I’ve recently tried modeling it with curves, but then it came to the clinker-planked part, it got real messy.
Anyone know of a good way of going about that kind of shape?
Here’s an example of how the wood overlaps - click me.