I need help figuring out how to model eyes on whats more or less a completely spherical head. Because the head is a sphere, basically, the eye sockets are also rounded.
So far I’ve tried using a lattice modifier and shaping the eye around the socket and creating an eye texture to paint on the head. Both methods have similar problems in that whenever I try to move the eye to test it, the pupil stretches. I’m trying to make anime eyes so it has to be bigger than normal.