I am new to this forum and I am a newbie for Blender as well.
Currently I am trying to model a gauntlet so I can print it with 3D printer for hobby.
I am currently seeking advise of how to create an object like below with better efficiency.
I have created a sample with “Bezier Curve + Spin” similar to “how to create a wine glass tutorial” I found online.
But I got problem with modifying the shape of the model more smoothly.
I drag the vertices that I want to modify but it doesn’t change the shape of the model smoothly like a curve.
Also it is hard to determine which vertices to be selected when I want to reform the model to have a different curve.
Would any one please point a direction for me, what tools or function I could use to make this modification more efficient, accurate and with smooth edges?
armor - 03-2.blend (911 KB)