Modeling - Geometry Nodes, Math Function (Regular Solids), Python

Blender_Solids_GN_Assets.zip (300.8 KB)

Yes, I’ve solved my problem.

This is simply an after thought recommendation for an ability to apply names inside Geometry Nodes (a separate Node) as opposed to via Asset Browser which does work, but, is a separate issue from being able to do it inside Geometry Nodes with a node, which as yet, that I’m aware of - doesn’t exist.

That’s a suggestion that can be taken up elsewhere. And I intend to do so.

In the meantime, this is exactly what I had in mind, proof of concept, with Platonics as well as Uniform Polyhedra from Regular Solids as an GN Asset Library. They’re not just straight from Regular Solids. They’re all setup as Geometry Nodes, which means they can easily be tinkered with from within Geometry Nodes or one can simply “Apply” the modifier and tinker outside of Geometry nodes. This SHOULD work.

Let me know.