Modeling in both sides

(mrwhite) #1

When modeling a mask or a helmet. How i can model in one side which automatically applies on the other side without it being ruined in all directions?

Like this i mean

(3DKiwi) #2

Mirror modifier.

(mrwhite) #3

Do elaborate

(FlyingBanana) #4

@mrwhite The mirror modifier in the modifier dropdown. And here is a quick clip showing it in use. No audio but I did enable screencast keys.

(mrwhite) #5

Thanks for the help guys