I’m modeling a passenger bus from the driver’s perspective and point/s of view with a view to making the final into a game.
How do I make th camera ‘see’ in a different aspect ratio like the human eyes, about 5 wide x 1.5 high so that the whole windscreen can be seen and part of the driver’s side window and external rear view mirror.
How can I have he internal rear view mirror adequately reflect all the passengers and the rear window.
I have tried scaling the bus and even altered the x,y,z to get a reasonable view but it distorts.
I am stumped and would appreciate help please.