How would one go about modeling a antique detailed brick building, like the one shown below.
It’s taken from unigine’s heaven demo
at 2:35, it seems every brick is different from the other.
Does one block out the building and then add details, or spend a week modeling different bricks and then combine them together? it seems like a huge amount of work to sculpt bricks and bake their normals to low-res bricks.