I’m fairly new to blender, and even newer to this site, so forgive me if I come off as inexperienced or unsure of how things work, I’ve been learning modeling for about two months now with the goal of eventually being able to create quality game assets.
A problem that I’ve looked into, though haven’t really tried myself yet, is modeling objects, such as houses, vehicles, spaceships, ETC, with interiors. Say I wanted to model a spaceship, but not just the exterior, but also things like rooms, the cockpit, the engines ETC inside the spaceship. What would be the best way, or even just a way in general, to pull off something like that.
I’m asking because I’ve had an idea, (albeit a stupidly-complex one) for a space-sim or some other game which would allow the player to walk around inside their spaceship or other vehicles, and seamlessly transition to and from them.