Modeling Question

I am trying to model a logo that I doodled in one of my classes, and I was wondering if there was an easy way to model something like that. I already tried the logo tut, but it didn’t get the look I wanted, the real part i need help with is modeling a curved blade with a curved out impression in the middle. is there an easier way to do this than subdividing buches n moving everything around for a few hours?

to summarize, is there an easy way to model non-preexisting shapes than are already in blender?

Use Bezier Curves or NURBS Curves, and a background image of your logo, go to www.blender3d.org and search the site for ‘logo’, a tutorial on it should be there.

try this, scroll down the page a bit
http://www.blender.org/modules/documentation/htmlI/c3627.html#section_curves

The main manual section on bezier curves has information on this.