I’m new to blender.
When modeling, are there rules about the scale of objects. I don’t speak about relative scale between objects but about absolute (general) scale.
I had modeled an object added a spot lamp, a floor, a camera. There were no shadows. I tried adjusting clip start and clip end. Still no shadows.
I just scaled down everything and there were shadows.
So I’m wondering if there is a rule concerning scale of objects.