Alright im trying to model speakers that would be on a surround sound system but i can figure out how to make the little holes in speakers so it looks like a speaker rather then just mapping a texture on. Anything will help.
I’m not entirely sure what you mean by holes in speakers, but an array modifier is probably what you want.
A simple model of a hole.
Array modifier duplicating the hole ten times along the X axis.
Second array modifier duplicating first array modifier ten times along the Y axis.
Let me know if this was what you wanted.
I was going to do the array modifier but i should have said that im trying to make the fabric covering the actual speakers. But thanks.
You can use the array modifier for the speaker grille cloth, too. Just make a basket weave out of some short cylinders instead of a hole in a plane.