Ok, so I’m basically a newbie (sorry about that - I’m doing the best I can!), so excuse me if this is a common modelling request: I want to make a model of a deckchair (simple canvas/wood one). I have done a basic model, which I’m happy with up to a point. The problem is modelling the deformation of the canvas when someone sits in the chair…
I suppose the first question would be “should I wait for the re-introduction of the Game Engine” (which I read is very soon!) since the physics model within that could do what I’m after… Otherwise, are there any techniques for this kind of modelling? Initially I want to render a simple scene, later I may want to animate it as well…
john… (slowly working through the Blender manual!)