Hi all,
I’m still a newb at Blender, and I have a lot of trouble modelling at times. The images below are of an adobe hut (it reall an adobe style? I don’t know).
I’ve been working on this for about 20-30 mins. The door is what I’m having the most trouble with. The hut itself is a cube mesh with a subsurf of 3. I extruded some faces of the cube out and adjusted them, then I did the same to some of the faces within the door and pulled them inward towards the center fo the hut.
My main question is, is there a better way to model doors? This way seems to leave jagged places around the edges, and doesn’t really produce any desired results, it just looks awkward.
Thanks!
uhh! looks like ive exceeded bandwidth. let me upload them somewhere else…
ok, they’re uploaded… to a different division of village photos :-?
anyone know a better free hosting site?
Hut overall:
http://home.ripway.com/2003-10/31332/hut.jpg
Door:
http://home.ripway.com/2003-10/31332/hut_door.jpg
Door side-view:
http://home.ripway.com/2003-10/31332/hut_door2.jpg